Let's Compare ( Arch Rivals )



Video Locations:

1. Arcade 0:30
2. NES 3:13
3. Game Gear 5:57
4. Genesis / Mega Drive 8:41
5. Midway Arcade Treasures 2 11:39
ps2, X-BOX, Game Cube, PC

Description Source:

Arch Rivals is a basketball arcade game released by Midway in 1989. Billed by Midway as “A Basket Brawl”, the game features two-on-two full court basketball games in which players are encouraged to punch opposing players and steal the ball from them.

Arch Rivals allows players to select from a variety of fictional teams (although arcade operators can change the team names to reflect real ones) and players. One playable character, “Tyrone” was also featured in the animated Power Team segments of the television series Video Power. Home versions of the game were released for the Nintendo Entertainment System, the Sega Genesis/Mega Drive as well as the Game Gear. Emulated versions of the game were included in the compilations Midway Arcade Treasures 2, Midway Arcade Treasures Deluxe Edition, and Midway Arcade Origins.

The game has been considered a forerunner to Midway’s popular arcade basketball game, NBA Jam.

Game play:

Games generally follows standard basketball rules; a full game consists of four quarters, with four minutes each. Each team has two players, and the objective of the game is to outscore the opponent until the final buzzer sounds. A player can call for his teammate to pass him the ball or to shoot it.

If the game results in a tie after four quarters, a sudden death overtime period is added, in which case the next basket to go in will win the game for the team who scored it. The overtime period is one minute long.

The difference between Arch Rivals and other basketball titles is the ability to freely punch an opposing player without penalty and steal the ball away. The referee will only call a foul for a shot clock violation. Also unique to the game are various on-court hazards such as soda cans and candy wrappers thrown onto the floor. If a ballhandler steps on those, he falls onto the floor allowing his opponent to steal the ball from him. Players could also fall over the referee in the same way as the objects on the floor, as well as steal the ball with a maneuver called the “flying leap” where the player would jump forwards at the opposition ball carrier. If the maneuver missed, the player would roll along the floor. If successful, the player would tackle the opposition holding the ball. In the Arcade version the “flying leap” would pull the oppositions shorts down, revealing the opponents underwear. On home ports of the game, these graphics were left out.

If you would like to support Gaming History Source. You can do so by making donations at.

Nguồn: https://focuscampus.org/

Xem thêm bài viết khác: https://focuscampus.org/game/

22 thoughts on “Let's Compare ( Arch Rivals )”

  1. Please assemble three more "Let's Compare" titles for NBA

    Let's Compare ( NBA Hangtime )
    1. Arcade
    2. Genesis / Mega Drive
    3. Super Nintendo
    4. Nintendo 64
    5. Playstation
    6. Windows

    Let's Compare ( NBA Showtime – NBA on NBC )
    1. Arcade
    2. Gameboy Color
    3. Nintendo 64
    4. Playstation
    5. Dreamcast

    Let's Compare ( Double Dribble )
    1. Arcade
    2. Gameboy ( Double Dribble 5 on 5 )
    3. Commodore 64
    4. MS DOS
    5. Amiga
    6. Nintendo Entertainment System
    7. Famicom Disk System ( Exciting Basket )
    8. Genesis / Mega Drive
    ( Double Dribble – The Playoff Edition )

    Reply
  2. Please do two "Let's Compare" titles based on the baseball game.

    Let's Compare ( Bases Loaded )
    1. Gameboy
    2. Nintendo Entertainment System
    3. Famicom ( Moero!! Pro Yakyuu )
    4. Wonderswan ( Moero!! Pro Yakyuu Rookies )
    5. Super Nintendo ( Super Bases Loaded )
    6. Super Famicom ( Super Moero!! Pro Yakyuu )
    7. Playstation ( Bases Loaded 96 – Double Header )
    8. Sega Saturn ( Bases Loaded 96 – Double Header )

    Let's Compare ( Hardball! )
    1. ZX Spectrum
    2. Apple 2
    3. Amstrad
    4. Atari 800 XE
    5. MS DOS
    6. Commodore 64
    7. MSX 2
    8. Macintosh
    9. Atari ST
    10. Amiga
    11. Apple 2GS
    12. Genesis / Mega Drive

    Reply
  3. Arcade version wins but the graphics are horrible, the Mega Drive version has the better graphics but horrible music.

    Reply
  4. Arcade was always the best. that includes the PS3 port. But the NES version was also cool because there was a glitch/or way to dunk a 3 pointer that no one seems to know about. The SEGA version I thought was shit because you could land a 3 pointer from just about anywhere on the court 90% of the time, and the hand held versions where just crap.

    Reply
  5. I wrote the Genesis / Megadrive version of this. Happy to answer anything about it if there are any questions. (And if I can remember!) It was quite a fun little project to do. I think it took around 4 months from beginning to end.

    Reply
  6. Damnit I thought archrivals was the one with weapons and trap doors. An ANYONE help me with the name of what I'm talking about? It's gonna bother me til I find it

    Reply
  7. Lol, I play this game all the time on my genesis to this day! I never get tired of the games I grew up with. Such a classic

    Reply
  8. Game gear destroys the nes version.
    Showing how much better the master system really was over the nes.
    (If you aren't aware, the game gear is just a master system)

    Reply
  9. It's amazing how poor the Sega Genesis port is compared to the arcade version, when the Sega port of NBA Jam was almost identical to its arcade counterpart (save fewer voices due to memory constraints obviously).

    Reply

Leave a Comment